The name Fìkh Æwăg Cigdì is derived from the Constructi language, as Fìkh Æwăg Cigdì was founded by Kthîlê Tregfëm, who was culturaly Constructi.
Climate
Fìkh Æwăg Cigdì has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 14°C (57°F). Fìkh Æwăg Cigdì receives an average of 232 cm/y (91 in/y) of precipitation, most of which comes in the form of rain during the summer. Fìkh Æwăg Cigdì covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1542 m (5059 ft) above sea level.
Overview
Fìkh Æwăg Cigdì was founded durring the late 11th century, by Kthîlê Tregfëm. The establishment of Fìkh Æwăg Cigdì was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Fìkh Æwăg Cigdì's construction back out of the project. Kthîlê Tregfëm pushed on reguardles, and Fìkh Æwăg Cigdì was finished, but starts off as a terible place to live.
Fìkh Æwăg Cigdì was built using the conventions of Constructi durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Fìkh Æwăg Cigdì is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Fìkh Æwăg Cigdì is buildings are grouped arround an odd layout of crampt paverstone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The failry decent fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Fìkh Æwăg Cigdì has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Fìkh Æwăg Cigdì ’s existence has dried up and the town is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Fìkh Æwăg Cigdì is in this condition because there is something terribly wrong with the town. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Fìkh Æwăg Cigdì long.
Civic Infrastructure
Fìkh Æwăg Cigdì has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fìkh Æwăg Cigdì. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fìkh Æwăg Cigdì's parks.
Fìkh Æwăg Cigdì has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Æwăg Cigdì.
Fìkh Æwăg Cigdì has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Fìkh Æwăg Cigdì has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Fìkh Æwăg Cigdì has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Æwăg Cigdì's public wards, blessings, and other arcane systems.
Fìkh Æwăg Cigdì possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Fìkh Æwăg Cigdì has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fìkh Æwăg Cigdì's natural decorations nor waterways.
Fìkh Æwăg Cigdì has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Fìkh Æwăg Cigdì has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Fìkh Æwăg Cigdì has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Fìkh Æwăg Cigdì's town hall was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
In Fìkh Æwăg Cigdì snow is warm to the touch and does not melt within city limits. Also it only happens during summer.
Fìkh Æwăg Cigdì's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Enchantment energies of tier 1 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 3
Farmers: 4
Farm Laborer: 8
Hunters: 5
Milk Maids: 4
Ranchers: 2
Ranch Hands: 4
Shepherds: 4
Farmland: 6536 m2
Cattle and Similar Creatures: 403
Poultry: 4842
Swine: 322
Sheep: 16
Goats: 3
Horses, Mounts, and Beasts of Burden: 161
Craftsmen
Arms and Toolmakers: 3
Blacksmiths: 3
Bookbinders: 2
Buckle-makers: 2
Cabinetmakers: 3
Candlemakers: 6
Carpenters: 4
Clothmakers: 4
Coach and Harness Makers: 1
Coopers: 4
Copper, Brass, Tin, Zinc, and Lead Workers: 2
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 11
Furriers: 1
Glassworkers: 6
Gunsmiths: 3
Harness-Makers: 1
Hatters: 3
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 4
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 2
Painters, Structures and Fixtures: 2
Paper Workers: 2
Plasterers: 2
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 3
Scabbardmakers: 3
Scalemakers: 1
Scientific, Surgical, and Optical Instrument Makers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 5
Tailors: 7
Tanners: 2
Upholsterers: 2
Watchmakers: 2
Weavers: 5
Whitesmiths: 1
Merchants
Adventuring Goods Retellers: 1
Arcana Sellers: 1
Beer-Sellers: 2
Booksellers: 2
Butchers: 4
Chandlers: 3
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 4
Fishmongers: 4
Potion Sellers: 2
Resellers: 6
Spice Merchants: 2
Wine-sellers: 3
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 8
Barbers: 6
Coachmen: 2
Cooks: 5
Doctors: 3
Gamekeepers: 2
Grooms: 1
Hairdressers: 5
Healers: 4
Housekeepers: 4
Housemaids: 8
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 5
Nursery Maids: 3
Pastrycooks: 5
Restaurateur: 5
Tavern Keepers: 7
Specialized Laborer
Ashworkers: 2
Bleachers: 1
Coal Heavers: 3
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 3
Hay Merchants: 1
Leech Collectors: 4
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 3
Pure Finder: 2
Skinners: 4
Tosher: 2
Warehousemen: 6
Watercarriers: 3
Watermen, Bargemen, etc.: 4
Skilled Laborers
Accountants: 2
Alchemist: 2
Clerk: 3
Dentists: 1
Educators: 4
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Consultants: 1
Exorcist: 4
Fixers: 1
Kami Clerk: 3
Landlords: 3
Lawyers: 1
Legend Keepers: 2
Militia Officers: 12
Monks, Monastic: 5
Monks, Civic: 4
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 6
Rangers: 2
Rat Catchers: 2
Scholars: 2
Spiritualist: 3
Storytellers: 6
Military Officers: 5
Cottage Industries
Brewers: 5
Comfort Services: 6
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 5
Potters: 2
Preserve Makers: 5
Quilters: 2
Seamsters: 11
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Costumers: 1
Dancers: 1
Drafters: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 4
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 5
Writers: 5
Produce Industries
Butter Churners: 6
Canners: 4
Cheesmakers: 5
Millers: 3
Picklers: 2
Smokers: 2
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
523 of Fìkh Æwăg Cigdì's population work within a Foundational Occupation.
31 work in Agriculture
120 work as Craftsmen
42 work as Merchants
80 work as Service Workers
52 work as General Laborers
19 work as Skilled Laborers
76 work as Civil Servants
50 work in Cottage Industries
25 work as Artists
28 work in Produce Industries
979 of Fìkh Æwăg Cigdì's population do not work in a formal occupation, but do contribute to the local economy. 112 (7%) are noncontributers.
Points of Interest
Fìkh Æwăg Cigdì is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Fìkh Æwăg Cigdì might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.
Fìkh Æwăg Cigdì is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami ended a famine plaguing Fìkh Æwăg Cigdì. One of Fìkh Æwăg Cigdì's local festivals commemorates this miracle.